(proses animasi)
animasi
the act or process of making animated programs, cartoons, etc.
Animation is a type of art that creates the illusion of movement by displaying a series of images. These images can be hand-drawn, computer-generated, or created using other techniques. When shown quickly one after another, they seem like they are moving, bringing characters and scenes to life. Animation is used in movies, television shows, video games, and various forms of digital media to tell stories, express ideas, and entertain audiences.
/ˌɑːɹɾɪfˈɪʃəl ɪntˈɛlɪdʒəns/
(AI)
kecerdasan buatan
a field of science that deals with creating programs able to learn or copy human behavior
Artificial intelligence (AI) is the field of computer science that focuses on creating machines and systems capable of performing tasks that typically require human intelligence. This includes tasks like problem-solving, learning, speech recognition, and decision-making. AI is used in various applications such as robotics, natural language processing, and self-driving cars.
Informasi Gramatikal:
(secara virtual)
virtual
(of a place, object, etc.) generated through the use of software
/vˈɜːtʃuːəl ɹɪˈælɪɾi/
(virtualitas)
realitas virtual
an artificial environment generated by a computer that makes the user think what they are seeing or hearing is real, by using a special headphone and a helmet that displays the generated environment
Virtual reality is a technology that creates a computer-generated environment that people can interact with as if they were actually there. By wearing special headsets and sometimes using other equipment, users are placed in a simulated world where they can look around, move, and interact with objects. This technology is used for entertainment, training, or learning, allowing users to experience and explore a digital space that feels very realistic.
Informasi Gramatikal:
pemrograman
the process of writing a computer program
(kesalahan)
bug
an error or fault in a computer program, system, etc.
(memprogram)
mengkode
to write a computer program using specific instructions
Informasi Gramatikal:
(instruksi)
perintah
an instruction that tells a computer to perform a specific task or function
(perintah)
instruksi
a line of command that tells a computer what to do
(database)
basis data
a large structure of data stored in a computer that makes accessing necessary information easier
/fˈaɪl nˈeɪm/
(nama berkas)
nama file
(computing) the name one assigns to a computer file for identification
Informasi Gramatikal:
(dinding api)
firewall
(computing) a computer program whose task is providing protection against cyber attacks by limiting outside access of data
(simbol)
ikon
(computing) a small picture on a computer screen, etc. representing a program that when clicked will start running
(masukan)
input
(computing) the act of inserting information into a computer
(hasil)
output
(computing) the data produced by a computer
(berhenti bekerja)
crash
(computing) to suddenly stop working
Informasi Gramatikal:
(membobol)
meretas
(computing) to illegally access a computer system, network, or online account in order to find, use, or change the information it contains
Informasi Gramatikal:
(memasukkan)
mengimpor
(computing) to put data into another computer program
Informasi Gramatikal:
(menyalin)
mengekspor
to make a file able to be processed in other programs by changing its format and sending it
Informasi Gramatikal:
(jaringan)
menghubungkan
to link devices or computers in a way that they can send and receive information
Informasi Gramatikal:
(mengolah)
memproses
to handle and work with data by operating on them in a computer
Informasi Gramatikal:
(select)
memilih
(computing) to highlight or choose something on a computer screen
Informasi Gramatikal:
/sˌiːdˈiːɹˈɑːm/
(disk CD-ROM)
CD-ROM
a disk that can be used in computers which is capable of holding a specific amount of unchangeable data
(disk keras)
disk
(computing) a flat round object used to store data on
/mˈaʊs pˈæd/
(tikar mouse)
alas mouse
a piece of material designed to enhance the operation of a computer mouse by providing a smooth surface for better tracking and control
Informasi Gramatikal:
prosesor
(computing) the part of a computer by which all programs work
(pindai)
pemindai
a device that creates a digital copy of a document or photo and sends it to a computer
/tˈʌtʃskɹiːn/
(Layar sentuh)
layar sentuh
a display by which the user can interact with a computer, smartphone, etc. by touching its surface
Informasi Gramatikal:
/wˈɛbkæm/
kamera web
a camera connected to a computer that is used for recording or broadcasting videos of the user
A webcam is a small camera designed for capturing video and still images, typically used for live streaming or video calls over the Internet. It is often built into computer monitors or laptops, but can also be an external device connected via USB. Webcams allow users to communicate visually in real-time, make video calls, and record videos or take photos for various online applications.
(penggila teknologi)
geek
someone who has a great deal of knowledge and passion for computers and related topics
/mˌɛɾəvˈɜːs/
metaverse
a virtual reality space that combines multiple digital environments and experiences
Selamat! !
Anda telah belajar 31 kata dari Lesson 27. Untuk meningkatkan pembelajaran dan meninjau kosakata, mulailah berlatih!
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