/pˈɪk wˈʌnz bɹˈeɪn/
to ask a knowledgeable or informed person their opinion on something
The origin of the idiom "pick one's brain" likely draws on the metaphorical idea of the human brain as a valuable resource containing knowledge and insights. The word "pick" in this context suggests the act of selectively extracting or gathering information, similar to picking individual items from a collection. Over the years, the phrase has become a widely recognized phrase that is used to describe the act of seeking advice, information, or expertise from someone by engaging in a conversation or discussion.
/bɹˈeɪnweɪv/
a sudden and clever idea or insight that comes to the mind, often leading to a solution
a creative or innovative idea, project, or concept that is the result of one's own thinking or imagination
having one's thoughts, beliefs, or attitudes manipulated or controlled by external influences
/skˈæɾɚbɹˌeɪnd/
having a tendency to be forgetful, disorganized, or easily distracted
/bɹˈeɪntˈiːzɚ/
a puzzle or problem designed to test one's thinking or problem-solving skills
A brain-teaser is a type of puzzle or problem that challenges a person's thinking and problem-solving skills. These puzzles are designed to be tricky and require careful thought or creativity to solve. Brain-teasers can include riddles, logic puzzles, or games that require figuring out patterns or using unusual approaches. They are often used to exercise the mind, improve focus, and encourage critical thinking. People enjoy brain-teasers as a fun way to stimulate their mental abilities and test their reasoning skills.
/ɹˈæk wˈʌnz bɹˈeɪn/
to think hard or make a great effort to remember or solve something
The origin of the idiom "rack one's brain" is believed to be derived from the medieval torture device known as the "rack." The rack was a mechanical contraption used to stretch or torture individuals by applying extreme tension to their bodies. The phrase represents the mental strain and anguish that one experiences when trying to recall or solve something difficult, similar to the physical agony inflicted by the rack. It is commonly used when someone is faced with a challenging problem, a difficult riddle, or the need to recall specific information from memory.
to achieve something after dealing with the difficulties
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/pˈʊl ˈɔf/
to successfully achieve or accomplish something
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to gain control of a place or people using armed forces
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/ɡɛt ˈoʊvɚ/
to recover from an unpleasant or unhappy experience, particularly an illness
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to set a piece of equipment in place and make it ready for use
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/sˈɛt ˈʌp/
to establish a fresh entity, such as a company, system, or organization
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the process of changing a person's appearance or style in order to improve how they look
to say something from memory, such as a poem or speech
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/ɹˈiːl ˈɔf/
to recite information without hesitation and fluently
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to determine something with certainty by careful examination or investigation
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/fˈaɪnd ˈaʊt/
to get information about something after actively trying to do so
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to direct or participate in the management, organization, or execution of something
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/kˈæɹi ˈaʊt/
to complete or conduct a task, job, etc.
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to convey or communicate something, such as information, ideas, or emotions, from one person to another
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/pˈæs ˈɑːn/
to transfer the possession or ownership of something to another person
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/tˈeɪk ˈoʊvɚ/
to begin to be in charge of something, often previously managed by someone else
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to work with someone else in order to create something or reach the same goal
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/tˈiːm ˈʌp/
to join or collaborate with others as a team to work towards a shared purpose
to create difficulty or obstacles that make it hard for something to happen or progress
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/hˈoʊld ˈʌp/
used to ask someone to wait or momentarily stop what they are doing
to distinguish between things
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/mˌeɪk ˈaʊt/
to understand something, often with effort
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/ˈætɹɪbjˌuːt tuː/
to assign the cause or ownership of something to a specific person, thing, or factor
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/pˈɪn ˈɑːn/
to assign responsibility, blame, or fault to someone or something
to bring an action, activity, or process to an end
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/ɡˈɪv ˈʌp/
to stop trying when faced with failures or difficulties
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to show a particular quality, characteristic, or emotion
to bring a type of information from the past to our mind again
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to make a person remember an obligation, task, etc. so that they do not forget to do it
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to remember past events, experiences, or memories with a sense of nostalgia
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to repeat something until it is kept in one's memory
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to recall and show respect for an important person, event, etc. from the past with an action or in a ceremony
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to bring to mind past memories or experiences
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a person with exceptional intelligence and creativity
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