Buku Four Corners 2 - Unit 10 Pelajaran C - Bagian 2
Di sini Anda akan menemukan kosakata dari Unit 10 Pelajaran C - Bagian 2 dalam buku pelajaran Four Corners 2, seperti "cumi", "tulis", "pilih", dll.
Tinjauan
Kartu flash
Ejaan
Kuis
a plant-based beverage made from soybeans and water, used as an alternative to cow's milk
susu kedelai, susu dari kedelai
a marine creature that can change color and has a long soft body with ten tentacles helping it swim very fast
cumi, squid
used when naming, or giving description or information about people, things, or situations
menjadi, berada
to put together different materials such as brick to make a building, etc.
membangun, mendirikan
to decide what we want to have or what is best for us from a group of options
memilih, menentukan
to move toward a location that the speaker considers to be close or relevant to them
datang, mendekat
to make a picture of something using a pencil, pen, etc. without coloring it
menggambar, menarik
to put water, coffee, or other type of liquid inside of our body through our mouth
minum, menyeruput
to control the movement and the speed of a car, bus, truck, etc. when it is moving
mengemudikan, mengendalikan
to hand a thing to a person to look at, use, or keep
memberikan, menghadiahkan
to use our voice in order to produce musical sounds in the form of a tune or song
bernyanyi
to put our bottom on something like a chair or the ground while keeping our back straight
duduk, bergerak duduk
to use one's voice to express a particular feeling or thought
berbicara, menyatakan
to use money as a payment for services, goods, etc.
menghabiskan, membelanjakan
to move through water by moving parts of the body, typically arms and legs
berenang, melakukan renang
to give lessons to students in a university, college, school, etc.
mengajar, memberi pelajaran
to have a type of belief or idea about a person or thing
berpikir, percaya
to have something such as clothes, shoes, etc. on your body
memakai, menyematkan
to become the most successful, the luckiest, or the best in a game, race, fight, etc.
menang, memenangkan
to make letters, words, or numbers on a surface, usually on a piece of paper, with a pen or pencil
menulis, mencatat