Interchange - Beginner - Unit 10 - Part 2
Here you will find the vocabulary from Unit 10 - Part 2 in the Interchange Beginner coursebook, such as "edit", "robot", "scary", etc.
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to make drawings according to which something will be constructed or produced
a group of related data on the Internet with the same domain name published by a specific individual, organization, etc.
to choose and arrange the parts that are crucial to the story of a movie, show, etc. and cut out unnecessary ones
to form, produce, or prepare something, by putting parts together or by combining materials
a genre of music that relies heavily on electronic instruments, technology, and production techniques to create its sound
a strategic two-player board game where players move pieces with different abilities across a board with the objective of capturing the opponent's king
an animal that is large, has a tail and four legs, and we use for racing, pulling carriages, riding, etc.
to move using our legs, faster than we usually walk, in a way that both feet are never on the ground at the same time
a small board with two sets of wheels we stand on to move around by pushing one foot down
relating to the practical application of scientific principles in a specific field
the best performance or result, or the highest or lowest level that has ever been reached, especially in sport
a type of sport involving jumping from a fixed object such as a cliff with a parachute
a structure built over a river, road, etc. that enables people or vehicles to go from one side to the other
a tall and often narrow building that stands alone or is part of a castle, church, or other larger buildings
the activity or sport in which individuals jump from a flying aircraft and do special moves while falling before opening their parachute at a specified distance to land on the ground
a type of vehicle that has only one wheel and is used for transportation or entertainment
a round object attached to a vehicle from its center, which allows a person can move the vehicle in different directions
used to indicate movement or passage from one side or end to the other
a game that involves two or more players, hitting a rubber ball against the walls of a closed court by a racket
a piece of body tissue that is made tight or relaxed when we want to move a particular part of our body
one of the two body parts that is connected to the shoulder and ends with fingers
a special kind of picture that is made using a camera in order to make memories, create art, etc.
the study of numbers and shapes that involves calculation and description