Applied Science and Research - Programming
Study terms related to programming languages, code structure, algorithms, data processing, software development, and debugging.
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a part of a computer that is easily accessible and one uses constantly
based on or using a numerical system that operates only on 0 and 1
a unit for measuring the size of computer data that equals 8 bits
to write a computer program using specific instructions
an instruction that tells a computer to perform a specific task or function
a person who writes computer programs
a person who designs and creates computer programs using special tools and languages
a part of a computer responsible for storing and controlling data where users cannot easily access
(computing) a collection of data treated as a single unit
an AI method using neural networks to learn patterns from massive data
a branch of artificial intelligence where computers learn how to perform specific operations without previous instructions
to transform data into a coded form
to convert data or information into a coded form, mainly to prevent unauthorized access
to create a new set of data by using a mathematical or logical process to transform an existing set of data
a line of command that tells a computer what to do
detailed instructions, often written on a manuscript, indicating how text should be formatted or printed
a small piece of code or update applied to existing software to fix issues, enhance functionality, or address vulnerabilities
to write a set of codes in order to make a computer or a machine perform a particular task
(computing) a sequence of instructions executed in response to an event or command
a text containing instructions in a specific order that supports a programming language which human can read and it specifies the behaviors of a computer system
the low-level instructions that a computer's processor executes directly
(computing) a keyword with a predefined meaning that cannot be used as a variable name
a language that uses procedural operators to request and retrieve data from a database
a high-level programming language designed for teaching structured programming
the visual interaction that users have with the computer through icons, menus, etc.
(computing) a markup system for structuring text and data in a machine-readable format
a finite sequence of well-defined, mathematical instructions for completing a specific task or solving a problem
the set of rules that defines how statements and commands must be written in a computer programming language
a program that translates source code written in a programming language into machine code or bytecode, allowing the computer's central processing unit (CPU) to execute the program
a structure or model guiding organization or development, often with rules or principles
a text interface where users type commands to execute programs
