the time when someone has the opportunity, obligation, or right to do a certain thing that everyone in a group does one after the other

轮次, 回合
a designated space on the game board where players can place their game pieces or tokens before they are put into play

准备区, 暂存区
a capture when an opponent's game piece is blocked on adjacent sides by two or more of the capturing player's pieces. The blocked piece is then removed from the game board as a result of the capture

监护捕获, 监护人捕获
a capture method used in some board games where a player's game piece is removed from the board and replaced by the capturing player's piece

位移捕捉, 替换捕捉
a set of three game pieces or cards or dice that share the same attributes, such as color, shape, or value

三张同花, 三连张
the set of activities, actions, and interactions that take place during the course of a board game or video game

游戏玩法, 游戏性
a bonus turn granted to a player that allows them to take an additional action or move beyond what would normally be allowed in a single turn

恩赐, 奖励回合
a set of rules or conditions that are put in place to balance the game and give a disadvantaged player a better chance of winning

障碍, 补偿性劣势
the ability of a player to capture an opponent's game piece by removing it from the board when the opponent fails to capture one of the player's pieces that is able to make a capture move on the same turn

夺取能力, 吹的权利
used to refer to the cards, pieces, etc. that a player holds and has not yet played
the ability of a player to capture an opponent's game piece that has just made a capture move, by moving one of their own pieces to a square adjacent to the captured piece

干预捕获, 通过捕获拦截
a rule used to determine who plays first in the game, and to ensure that the starting player does not have an unfair advantage over their opponent

派规则, 分割规则
a straight line of spaces running horizontally across the game board at a right angle to a column

行, 排
(in backgammon) to safely bring one's pieces home and out of the game

撤出, 安全地将棋子带回家
a player who switches allegiances or teams, typically to gain an advantage or for strategic reasons

叛逃者, 变节者
a central reserve or stockpile of unused tiles, cards, or pieces that players can draw from during the game when they need additional resources or replacements

骨场, 储备
a chain reaction where players set up a line of dominoes to knock one another down in a visually pleasing way

多米诺骨牌效应, 骨牌效应
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