ACT 数学と評価 - 行動のプロセス
ここでは、ACT のエースに役立つ「覚醒」、「反復」、「必然」など、行動のプロセスに関連するいくつかの英単語を学びます。
レビュー
フラッシュカード
綴り
クイズ
the initial period in which an idea, project, technology, or organization is just beginning to develop
幼少期
the fact of being brought to an end; the action of putting an end to something
終了
an additional result or consequence that occurs alongside the main outcome, often unexpectedly
副産物
a finite sequence of well-defined, mathematical instructions for completing a specific task or solving a problem
アルゴリズム
the tangible or measurable results, products, or goods produced by a process or system
出力
an event or incident that happens or takes place, often referring to specific instances observed or recorded
出来事
(of a machine or system) to suffer a sudden malfunction or fault that stops something from working correctly
グリッチする
the action of maintaining or continuing something, typically a practice, belief, or state
永続
a reward or consequence received as a result of actions, whether positive or negative
報酬
a tiny fragment or piece that survives after the larger part has been used, removed, or destroyed
残余
the leftover parts or fragments of something that has been used, consumed, or destroyed
遺物
the mutual action and reaction between two or more elements, often influencing each other
相互作用
to perform or manage oneself in a particular way, especially in response to a situation or condition
うまくやる
to change something such as a process, situation, etc. to be the opposite of what it was before
逆転する
controlling a situation by actively taking steps to manage it, rather than being passive or reactive
プロアクティブ
marking the beginning or initiation of something, often an event, series, or period
初回の
influencing the development or growth of something else, particularly during a crucial period
形成的
in an automatic manner as if by using an engine, opposed to human effort alone
機械的に