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Mga Laro - Mga Termino ng Laro ng Pagganap ng Papel

Dito matututunan mo ang ilang mga salitang Ingles na may kaugnayan sa mga termino ng role-playing game tulad ng "gamemaster", "armor class", at "troupe system".

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Words Related to Games
live-action role play

a form of interactive role-playing game where participants physically act out their characters and engage in a shared narrative within a real-world setting, often with minimal or no use of dice or other game mechanics

live-action role play, buhay na aksyon na pagganap ng papel

live-action role play, buhay na aksyon na pagganap ng papel

Ex: I went to a local park last weekend to join a live-action role play event with my friends. 

Pumunta ako sa isang lokal na parke noong nakaraang weekend para sumali sa isang live-action role play na event kasama ang aking mga kaibigan.

tabletop role-playing game

a type of game where players assume the roles of fictional characters and collaboratively create a story and adventure, guided by rules and a gamemaster, using dice rolls and imagination to resolve actions and outcomes

laro ng pagganap ng papel sa mesa, laro ng pagganap ng papel sa ibabaw ng mesa

laro ng pagganap ng papel sa mesa, laro ng pagganap ng papel sa ibabaw ng mesa

Ex: Last weekend, my friends and I played a tabletop role-playing game where we fought dragons and explored castles. 

Noong nakaraang weekend, naglaro kami ng mga kaibigan ko ng tabletop role-playing game kung saan nakipaglaban kami sa mga dragon at nag-explore ng mga kastilyo.

campaign setting
campaign setting
[Pangngalan]

a fictional or pre-designed world, universe, or environment created for use in tabletop role-playing games, providing a backdrop and context for the game's narrative and adventures

setting ng kampanya, mundo ng laro

setting ng kampanya, mundo ng laro

Ex: He used a well-known campaign setting, like the Forgotten Realms, to help guide their adventure in the role-playing game. 

Gumamit siya ng kilalang setting ng kampanya, tulad ng Forgotten Realms, upang matulungan gabayan ang kanilang pakikipagsapalaran sa role-playing game.

threefold model
threefold model
[Pangngalan]

a theoretical framework used in tabletop role-playing games to classify player preferences and game styles into three main categories: exploration, interaction, and combat

tatlong beses na modelo

tatlong beses na modelo

Ex: In a good RPG, the threefold model makes sure players have fun exploring new worlds, interacting with others, and facing combat challenges. 

Sa isang magandang RPG, ang threefold model ay tinitiyak na masaya ang mga manlalaro sa paggalugad ng mga bagong mundo, pakikipag-ugnayan sa iba, at pagharap sa mga hamon ng labanan.

game master
game master
[Pangngalan]

the person who runs and oversees a tabletop role-playing game, guiding the players through the game's story and acting as the referee

master ng laro, tagapamahala ng laro

master ng laro, tagapamahala ng laro

Ex: We were all excited to see what the game master had planned for our next session. 

Lahat kami ay excited na makita kung ano ang plano ng game master para sa aming susunod na session.

armor class
armor class
[Pangngalan]

a numerical representation in tabletop role-playing games, particularly Dungeons & Dragons, that indicates how difficult it is for a character to be hit or damaged in combat, with higher values making it more challenging for attacks to succeed

klase ng baluti, antas ng proteksyon

klase ng baluti, antas ng proteksyon

Ex: The knight’s armor gives him a high armor class, making it hard for enemies to land a hit. 

Ang baluti ng kabalyero ay nagbibigay sa kanya ng mataas na klase ng baluti, na nagpapahirap sa mga kaaway na tamaan siya.

character sheet
character sheet
[Pangngalan]

a document, whether physical or digital, used in role-playing games to record and organize the details and statistics of a player's character, including attributes, abilities, skills, and equipment, serving as a reference and resource during gameplay

character sheet, talaksan ng karakter

character sheet, talaksan ng karakter

Ex: The game was about to start, so I quickly filled out my character sheet with all the important details. 

Malapit nang magsimula ang laro, kaya mabilis kong pinuno ang aking character sheet ng lahat ng mahahalagang detalye.

metagaming
metagaming
[Pangngalan]

the act of using external knowledge or information that is outside the game world to influence in-game decisions, often breaking the immersion and fairness of the game

metagaming, paggamit ng panlabas na kaalaman

metagaming, paggamit ng panlabas na kaalaman

Ex: Mark stopped using metagaming after realizing it took away from the challenge and excitement of the story. 

Tumigil na si Mark sa paggamit ng metagaming matapos niyang mapagtanto na nawawalan ito ng hamon at kasiyahan sa kwento.

saving throw
saving throw
[Pangngalan]

a roll of dice in tabletop role-playing games, like Dungeons & Dragons, made by a player character to resist or mitigate the effects of certain hazards, spells, or other adverse situations

pagtapon ng pagliligtas, pagtapon ng pagliligtas laban

pagtapon ng pagliligtas, pagtapon ng pagliligtas laban

Ex: He failed his saving throw against the trap, which meant his character took the full damage. 

Nabigo ang kanyang saving throw laban sa bitag, na nangangahulugang ang kanyang karakter ay tumanggap ng buong pinsala.

game mechanic
game mechanic
[Pangngalan]

a rule or interaction that governs how players interact with the game world and achieve objectives during gameplay

mekanika ng laro, tuntunin ng laro

mekanika ng laro, tuntunin ng laro

Ex: The game's mechanic of unlocking new abilities as you progress keeps things exciting and fresh. 

Ang game mechanic ng pag-unlock ng mga bagong kakayahan habang umaandar ka ay nagpapanatiling nakakaaliw at sariwa ang mga bagay.

troupe system
troupe system
[Pangngalan]

a role-playing game structure where players collectively control multiple characters, allowing them to rotate and play different roles during the game's narrative and scenes

sistema ng tropa, pamamaraan ng tropa

sistema ng tropa, pamamaraan ng tropa

Ex: With the troupe system, everyone felt more involved because we could each take control of multiple characters throughout the game. 

Sa troupe system, lahat ay nakaramdam ng higit na kasangkot dahil maaari naming kontrolin ang maraming karakter sa buong laro.

attribute
attribute
[Pangngalan]

a specific characteristic or statistic that represents a particular aspect of a character or entity in a game, influencing their abilities and interactions within the game's mechanics and systems

katangian, atributo

katangian, atributo

Ex: The wizard's intelligence attribute allows them to learn new spells faster than other characters. 

Ang attribute ng katalinuhan ng wizard ay nagbibigay-daan sa kanila na matuto ng mga bagong spell nang mas mabilis kaysa sa ibang mga character.

party
party
[Pangngalan]

a group of people who are involved in an activity together for entertainment

pista, pagdiriwang

pista, pagdiriwang

Ex: Our fishing party left before sunrise. 
hit point
hit point
[Pangngalan]

a numerical value representing the amount of health or vitality a character or object has in a game or other entertainment medium

puntos ng buhay, HP

puntos ng buhay, HP

Ex: Make sure to check your HP before engaging in another fight. 

Siguraduhing suriin ang iyong mga hit point bago makipag-away muli.

health
health
[Pangngalan]

(gaming) a measure of a character's well-being, typically represented by a bar or numbers

kalusugan, mga puntos ng buhay

kalusugan, mga puntos ng buhay

Ex: The character loses health when attacked by an enemy. 
actual play
actual play
[Pangngalan]

recordings, live streams, or sessions where players engage in gameplay, whether in tabletop role-playing games or video games, providing an opportunity for others to observe and experience the game in action

aktwal na laro, naitalang sesyon

aktwal na laro, naitalang sesyon

Ex: I love listening to actual play podcasts to see how different groups handle the same RPG rules. 

Gusto kong makinig ng mga actual play podcast para makita kung paano hinahandle ng iba't ibang grupo ang parehong mga tuntunin ng RPG.

gamist-narrativist-simulationist theory

a framework used to classify player preferences in tabletop role-playing games, categorizing them into Gamism, Narrativism, or Simulationism based on their focus on challenge, storytelling, or immersion, respectively

teoryang manlalaro-kwento-simulation, teoryang GNS

teoryang manlalaro-kwento-simulation, teoryang GNS

Ex: In GNS theory, a gamist player might focus on game mechanics, while a narrativist player would focus on the plot and character interactions. 

Sa teoryang gamist-narrativist-simulationist, ang isang gamist player ay maaaring tumutok sa mga mekanika ng laro, habang ang isang narrativist player ay tutok sa plot at interaksyon ng mga karakter.

campaign
campaign
[Pangngalan]

a series of connected missions, quests, or adventures designed to form a cohesive narrative or storyline for players to experience and progress through

kampanya

kampanya

Ex: The game's campaign takes players through a thrilling war against alien invaders. 

Ang kampanya ng laro ay dinadala ang mga manlalaro sa isang kapana-panabik na digmaan laban sa mga mananakop na dayuhan.

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