pattern

Juegos - Términos del juego de rol

Aquí aprenderá algunas palabras en inglés relacionadas con términos de juegos de rol como "gamemaster", "armor class" y "troupe system".

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Words Related to Games

a form of interactive role-playing game where participants physically act out their characters and engage in a shared narrative within a real-world setting, often with minimal or no use of dice or other game mechanics

juego de rol en vivo, rol en vivo

juego de rol en vivo, rol en vivo

Ex: He loves the excitement of live-action role play, especially when they have to solve puzzles together.

a type of game where players assume the roles of fictional characters and collaboratively create a story and adventure, guided by rules and a gamemaster, using dice rolls and imagination to resolve actions and outcomes

juego de rol de mesa, juego de rol tabletop

juego de rol de mesa, juego de rol tabletop

Ex: The game master gave us a tough challenge in our tabletop RPG, but we managed to solve it with teamwork.
campaign setting
[Sustantivo]

a fictional or pre-designed world, universe, or environment created for use in tabletop role-playing games, providing a backdrop and context for the game's narrative and adventures

escenario de campaña, ambientación de campaña

escenario de campaña, ambientación de campaña

Ex: The players were excited to explore the campaign setting, which featured vast forests, towering mountains, and mysterious caves.
threefold model
[Sustantivo]

a theoretical framework used in tabletop role-playing games to classify player preferences and game styles into three main categories: exploration, interaction, and combat

modelo tríptico, modelo de tres aspectos

modelo tríptico, modelo de tres aspectos

Ex: threefold model is a helpful tool for game masters to design adventures that balance exploring , talking to others , and combat .
game master
[Sustantivo]

the person who runs and oversees a tabletop role-playing game, guiding the players through the game's story and acting as the referee

maestro de juego, director de juego

maestro de juego, director de juego

Ex: game master quickly adjusted the story when we made unexpected decisions during the game .
armor class
[Sustantivo]

a numerical representation in tabletop role-playing games, particularly Dungeons & Dragons, that indicates how difficult it is for a character to be hit or damaged in combat, with higher values making it more challenging for attacks to succeed

clase de armadura, nivel de armadura

clase de armadura, nivel de armadura

Ex: He took damage because the enemy’s attack roll exceeded his armor class.
character sheet
[Sustantivo]

a document, whether physical or digital, used in role-playing games to record and organize the details and statistics of a player's character, including attributes, abilities, skills, and equipment, serving as a reference and resource during gameplay

hoja de personaje, ficha de personaje

hoja de personaje, ficha de personaje

Ex: As the game progressed , I checked character sheet often to track the items and equipment I had collected .
metagaming
[Sustantivo]

the act of using external knowledge or information that is outside the game world to influence in-game decisions, often breaking the immersion and fairness of the game

metajuego, metagaming

metajuego, metagaming

Ex: His use of metagaming tactics during the game led to some frustration among the other players.
saving throw
[Sustantivo]

a roll of dice in tabletop role-playing games, like Dungeons & Dragons, made by a player character to resist or mitigate the effects of certain hazards, spells, or other adverse situations

tirada de salvación, tirada de resistencia

tirada de salvación, tirada de resistencia

Ex: After the monster’s roar, everyone had to make a saving throw to avoid being stunned by the sound.
game mechanic
[Sustantivo]

a rule or interaction that governs how players interact with the game world and achieve objectives during gameplay

mecánica del juego, mecánica del videojuego

mecánica del juego, mecánica del videojuego

Ex: One of the main game mechanics in this new racing game is the ability to upgrade your car after each race.
troupe system
[Sustantivo]

a role-playing game structure where players collectively control multiple characters, allowing them to rotate and play different roles during the game's narrative and scenes

sistema de troupe, sistema de actores colectivos

sistema de troupe, sistema de actores colectivos

Ex: In our D&D campaign, the troupe system keeps things interesting because we can experience the world through various characters.
attribute
[Sustantivo]

a specific characteristic or statistic that represents a particular aspect of a character or entity in a game, influencing their abilities and interactions within the game's mechanics and systems

atributo, característica

atributo, característica

Ex: The healer’s wisdom attribute affects the potency of their healing spells in the game.
party
[Sustantivo]

a group of people who are involved in an activity together for entertainment

fiesta, convivio

fiesta, convivio

hit point
[Sustantivo]

a numerical value representing the amount of health or vitality a character or object has in a game or other entertainment medium

puntos de vida, puntos de golpe

puntos de vida, puntos de golpe

Ex: You need to heal your characterhit points before the next fight , or they might not survive .
health
[Sustantivo]

(gaming) a measure of a character's well-being, typically represented by a bar or numbers

salud, vida

salud, vida

actual play
[Sustantivo]

recordings, live streams, or sessions where players engage in gameplay, whether in tabletop role-playing games or video games, providing an opportunity for others to observe and experience the game in action

juego en vivo, partida en directo

juego en vivo, partida en directo

Ex: Our group recorded actual play session , and now we 're editing it for our YouTube channel .

a framework used to classify player preferences in tabletop role-playing games, categorizing them into Gamism, Narrativism, or Simulationism based on their focus on challenge, storytelling, or immersion, respectively

teoría gamista-narrativista-simulacionista, teoría GNS

teoría gamista-narrativista-simulacionista, teoría GNS

Ex: The GNS theory can help game masters understand why their players may prefer different aspects of the game.
campaign
[Sustantivo]

a series of connected missions, quests, or adventures designed to form a cohesive narrative or storyline for players to experience and progress through

campaña, saga

campaña, saga

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