a literary device in which an attempt at serious or elevated writing or speech is undermined by an incongruous or absurd use of language or imagery

バトス, 失望効果
the most significant moment in a story, play, movie, etc. with a high dramatic suspense

クライマックス, 山場
a literary principle that states that every element introduced in a story must be necessary and relevant to the plot or it should be removed

チェーホフの銃, チェーホフの原則
a literary technique that uses humor to interrupt serious or tragic scenes in order to provide a temporary release from emotional tension

コミックリリーフ, 喜劇的救済
a plot device or a literary technique that is used to resolve a difficult or complicated situation in an unexpected and somewhat unrealistic way

仕掛け, 手法
the last section of a literary or dramatic piece where the plot is concluded and all the matters of the work is explained

結末, 解決
a literary device where a sudden and unexpected event or character is introduced to resolve a problem in a story

deus ex machina, 神の介入
the act of adding extra details or exaggerating certain aspects of a story or description to make it more interesting or appealing

装飾, 誇張
the final part of a story, movie, etc.

終わり, 結末
a plot or character element that is introduced but never fully explained or resolved, leaving the audience with unanswered questions or loose ends

未解決の要素, 宙ぶらりんのプロット
the time and place in which the story of a movie, play, etc. is taking place

設定, 舞台
an ending to an episode of a series that keeps the audience in suspense

サスペンス, クリフハンガー
the basic idea, concept, or foundation upon which a story is built, and often includes the central conflict, characters, setting, and overall tone or genre of the narrative

前提, 仮定
a recurring element that is the main idea or subject in a literary or artistic piece

テーマ, モチーフ
the freedom to deviate from facts, rules or conventional forms practiced by an artist or author in order to gain a desired effect

詩的免許, 詩的自由
a book, movie, play, etc. that continues and extends the story of an earlier one

続編
unwanted information about how the plot of a movie, game, book, etc. develops or ends that can ruin one's enjoyment

ネタバレ, スポイラー
the plot of a movie, play, novel, etc.

ストーリーライン, 筋書き
the continuous flow of thoughts, feelings, and sensations of a character in a seemingly unstructured and spontaneous manner

意識の流れ, 意識の流動
a series of events in a novel, movie, etc. that is separate from the main story and is less important but is linked to it

サブプロット, 副筋
a genre of literature, film, or entertainment that features action-packed adventures of daring swordplay, romance, and excitement, often set in historical or fantastical settings

剣劇, 冒険活劇
a brief summary or overview of the plot, characters, and major events of a book, movie, or other narrative work

あらすじ, 概要
a common or recurring theme, motif, or device that is used in literature, art, or other forms of creative expression

トロープ, 修辞技法
a brief, impressionistic scene or sketch in literature or film that focuses on a particular moment or character

ヴィネット
a condition experienced by writers in which they are unable to produce new written material, despite having the desire or obligation to do so

作家のブロック, 創造的ブロック
any material in a narrative that serves to pad or extend the length of the story without advancing the plot or developing the characters

フィラー, 埋め合わせ材料
a scene in a story line that interrupts the chronological order and takes the narrative back in time

フラッシュバック, 回想シーン
a literary technique in which an introductory narrative serves as a frame for another story or a series of shorter stories

枠物語, フレームストーリー
a literary device that reveals a character's inner thoughts and feelings directly to the reader

内面独白, 内心の独白
to cause the death of a character in a work of fiction, typically for dramatic effects or to advance the plot

消す, 殺す
a type of storytelling in which events are presented in a sequential and chronological order, following a cause-and-effect pattern and progressing toward a resolution or endpoint

線形の物語, リニアナラティブ
a type of storytelling that does not follow a chronological sequence, instead jumping back and forth in time or presenting events out of order

非線形の物語, 時系列でない叙述
a type of storytelling that allows the audience or user to actively participate in the story, making decisions that affect the direction or outcome of the narrative

インタラクティブな物語, 双方向性のあるナラティブ
a tedious or boring section of a work of literature or other artistic work, characterized by a lack of action, tension, or interest

長くて退屈な部分
a relationship dynamic commonly found in stories, where three characters are romantically involved with each other in a way that creates tension, conflict, and difficult choices

三角関係, メナージュ・ア・トロワ
a storytelling device often used in film and literature, referring to an object, goal, or other motivator that drives the plot and characters' actions, but is often irrelevant or unimportant to the overall story itself

マクガフィン, 探索対象
to create or embellish a story or a person's life with mythological or heroic elements

神話化する, 伝説化する
to provide a spoken or written description of an event, story, etc.

語る, 叙述する
the way of telling or explaining a story, particularly in a movie, novel, etc.

ナレーション, 語り
a story or an account of something especially one that is told in a movie, novel, etc.

物語, ナレーション
a plotline or a story element that runs throughout a larger narrative, connecting different events and characters together, often with a unifying theme or motif

物語の糸, プロットライン
the rhythm, tempo, and speed at which a story unfolds, and how it affects the audience's engagement and emotional response to the narrative

リズム, ペース
to attribute human characteristics, traits, or qualities to a non-human object, concept, or animal

擬人化する, 体現する
the events that are crucial to the formation and continuity of a story in a movie, play, novel, etc.

プロット, 筋書き
a situation where the plot of a story deviates from its original trajectory

プロットドリフト, プロットの逸脱
an apparent mistake or inconsistency in the narrative of a book, motion picture, etc.

プロットホール, 物語の矛盾
a sudden and unexpected development in the storyline of a narrative, often at a crucial moment

プロットツイスト, 予期せぬ展開
a narrative element, often used in literature or film, that is employed by the author or screenwriter to advance the story or create a particular effect

プロットデバイス, 物語の装置
a plot device where a character uses the exact wording of a rule or agreement to avoid its intended meaning or purpose

言い逃れ, 詭弁
anything that is intended to take people's focus away from what is important

偽の手がかり, 注意をそらすもの
a term coined by J.R.R. Tolkien to describe a sudden and unexpected turn of events in a story that results in a positive and joyful outcome

ユーカタストロフィ, 予期せぬ幸せな展開
an instance of showing a scene or event that will happen later in a movie, TV episode, etc. interrupting the chronological order of the plot

フラッシュフォワード, 先送り
a literary technique in which a narrative begins in the middle of the story, rather than at the beginning

物語の途中で, イン・メディアス・レス
a literary device used at the beginning of a story to capture the reader's attention and engage their interest

物語のフック, ナラティブフック
a situation in which one believes that an unfortunate event that has happened to someone is well deserved

詩的正義, 神の罰
a hypothetical situation which presents a moral dilemma where a person or authority must decide whether to use extreme measures to prevent a catastrophic event from occurring

時限爆弾シナリオ, 時限爆弾の道徳的ジレンマ状況
a literary technique used to make the familiar seem unfamiliar or strange in order to encourage the reader to see the world in a new way

異化, 陌生化
a narrative technique in which a story is told from multiple perspectives or points of view

多視点性, 多視点叙事技法
the struggle between opposing forces in a story, which drives the narrative forward and creates tension and drama

葛藤, 物語の緊張
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